//
PUBLIC A4,OFICIO,PAISAGEM,RETRATO,TOPO,VERTIC6,VERTIC8,VERTIC12,ELITE,PC8502
PUBLIC TIMES,LETTER,NORMAL,BOLD,ECONOMD,TAM0,TAM1,TAM2,TAM3,TAM4,TAM5,EXPAND,EXPRED,NOREXP
PUBLIC NORM,NORM0,NORM1,NORM2,NORM3,NORM4,REDUZ,REDUZ2,REDUZ3,REDUZ4
PUBLIC REDUZ5,REDUZ6,CORA,CORB,COR1,COR2,COR3,COR4,COR5,COR6,CORB7
PUBLIC PERMAN,DEFAUT,ITALIC,ITALICOFF,BOLDOFF,LTCOD,LTCOD2,UNIVERS
PUBLIC DPI,SOMBRA,AREA,LTPROD1,LTPROD2,LTPROD3,LTPROD4,LTPROD5,LTPROD6,OLIVE,ARIAL
PUBLIC EXPANDED,UNDERL,UNDEROFF,PROP,PROPOFF,ESQUERDA,RESETHP,TAM11,TAM12,TAM13,TAM14,TAM16
PUBLIC LIGTH,TAM8,TAM10,AREA2, ESCP, HPTRANS, SKIPERF
PUBLIC HELV08,HELV10,HELV12,HELV14,HELV16,HELV18,HELV20
PUBLIC TIMES08,TIMES10,TIMES12,TIMES14,TIMES16,TIMES20
PUBLIC LETTER08,LETTER10,LETTER12,LETTER14,LETTER16,LETTER20
OFICIO = CHR(27)+'&l3A'
A4 = CHR(27)+'&l26A'
PAISAGEM = CHR(27)+'&l1O'
RETRATO = CHR(27)+'&l0O'
TOPO = CHR(27)+'&l0E'
ESQUERDA = CHR(27)+'&a0L'
VERTIC6 = CHR(27)+'&l6D'
VERTIC8 = CHR(27)+'&l8D'
VERTIC12 = CHR(27)+'&l12D'
PC8502 = CHR(27)+'(12U'
PROP = CHR(27)+'(s1P'
PROPOFF = CHR(27)+'(s0P'
LIGTH = CHR(27)+'(s-7B' // Formato da letra - LIGTH
NORMAL = CHR(27)+'(s-2B' // Formato da letra - medium - book
BOLD = CHR(27)+'(s3B'
BOLDOFF = CHR(27)+'(s-5B'
ITALIC = CHR(27)+'(s1S'
ITALICOFF= CHR(27)+'(s0S' // Funciona p/ desativar o itálico e o expandido
EXPANDED = CHR(27)+'(s24S'
UNDERL = CHR(27)+'&d0D'
UNDEROFF = CHR(27)+'&d@'
// mantive algumas que são iguais para ter histórico.
ELITE = PROPOFF+CHR(27)+'(s24579T' // elite e times são iguais
TIMES = PROPOFF+CHR(27)+'(s4101T' // - ,, -
LETTER = PROPOFF+CHR(27)+'(s4102T' //
//ELITE = CHR(27)+'(s4099T' // COURIER
//TIMES = CHR(27)+'(s4101T' // CG Times
//LETTER = CHR(27)+'(s4102T'
ROMAN = CHR(27)+'(s16901T' // roman, olive, univers e arial são iguais
OLIVE = CHR(27)+'(s4116T' // - ,, -
UNIVERS = CHR(27)+'(s4362T' // - ,, -
ARIAL = CHR(27)+'(s16602T' // - ,, -
ECONOMD = CHR(27)+'*o-1M' // liga economode - economizar tonner
//
TIMES08 = PROP+CHR(27)+'(s16v0b4101T' // CG Times
TIMES10 = PROP+CHR(27)+'(s14v0b4101T'
TIMES12 = PROP+CHR(27)+'(s12v0b4101T'
TIMES14 = PROP+CHR(27)+'(s10v0b4101T'
TIMES16 = PROP+CHR(27)+'(s08v0b4101T'
TIMES20 = PROP+CHR(27)+'(s06v0b4101T'
//
HELV08 = PROP+CHR(27)+'(s1p16v24580T' // Helvetica
HELV10 = PROP+CHR(27)+'(s1p14v24580T'
HELV12 = PROP+CHR(27)+'(s1p12v24580T'
HELV14 = PROP+CHR(27)+'(s1p10v24580T'
HELV16 = PROP+CHR(27)+'(s1p08v24580T'
HELV18 = PROP+CHR(27)+'(s1p06v24580T'
HELV20 = PROP+CHR(27)+'(s1p04v24580T'
//
LETTER08 = PROPOFF+CHR(27)+'(s0p08h0s4102T' // Letter Gothic
LETTER10 = PROPOFF+CHR(27)+'(s0p10h0s4102T'
LETTER12 = PROPOFF+CHR(27)+'(s0p12h0s4102T'
LETTER14 = PROPOFF+CHR(27)+'(s0p14h0s4102T'
LETTER16 = PROPOFF+CHR(27)+'(s0p16h0s4102T'
LETTER18 = PROPOFF+CHR(27)+'(s0p18h0s4102T'
LETTER20 = PROPOFF+CHR(27)+'(s0p20h0s4102T'
LETTER22 = PROPOFF+CHR(27)+'(s0p22h0s4102T'
TAM0 := CHR(27)+'(s6V' // POINT SIZE
TAM1 := CHR(27)+'(s10V'
TAM2 := CHR(27)+'(s15V'
TAM3 := CHR(27)+'(s20V'
TAM4 := CHR(27)+'(s0V'
TAM8 := CHR(27)+'(s8V'
TAM10 := CHR(27)+'(s10V'
TAM11 := CHR(27)+'(s11V'
TAM12 := CHR(27)+'(s12V'
TAM13 := CHR(27)+'(s13V'
TAM14 := CHR(27)+'(s14V'
TAM16 := CHR(27)+'(s16V'
LTCOD := TAM3+CHR(27)+'(s7H'
LTCOD2 := TAM3+CHR(27)+'(s9H'
LTPROD1 := TAM4+CHR(27)+'(s1.3H'
LTPROD2 := TAM3+CHR(27)+'(s5H'
LTPROD3 := TAM4+CHR(27)+'(s6H'
LTPROD4 := TAM4+CHR(27)+'(s8H'
LTPROD5 := TAM4+CHR(27)+'(s10H'
LTPROD6 := TAM4+CHR(27)+'(s12H'
EXPAND := TAM4+CHR(27)+'(s9H'
EXPRED := TAM0+CHR(27)+'(s10H'
NOREXP := TAM0+CHR(27)+'(s11H'
NORM := TAM12+CHR(27)+'(s12H'
NORM0 := TAM1+CHR(27)+'(s13H'
NORM1 := TAM1+CHR(27)+'(s14H'
NORM2 := TAM0+CHR(27)+'(s17H'
NORM3 := TAM1+CHR(27)+'(s15H'
NORM4 := TAM0+CHR(27)+'(s16H'
REDUZ := TAM1+CHR(27)+'(s17H'
REDUZ2 := TAM1+CHR(27)+'(s18H'
REDUZ3 := TAM0+CHR(27)+'(s20H'
REDUZ4 := TAM1+CHR(27)+'(s22H'
REDUZ5 := TAM1+CHR(27)+'(s25H'
REDUZ6 := TAM1+CHR(27)+'(s35H'
DEFAUT := VERTIC6+NORMAL+LETTER+NORM+ECONOMD
SKIPERF := CHR(27)+'&l0L'
ESCP := Chr(27) + 'E'
HPTRANS := Chr(27) + "*v0N" // Caracteres transparentes
RESETHP:=ESCP+SKIPERF+PC8502+VERTIC6+OFICIO+TOPO+ESQUERDA+LETTER+NORM+ECONOMD
// Sombreamento
DPI = CHR(27)+'*t400R'
SOMBRA = CHR(27)+'*c30G'
AREA = CHR(27)+'*c755a110b2P' // exemplo
AREA2 = CHR(27)+'*c500a70b2P' // exemplo
// USAR: DPI + SOMBRA + AREA
SET DEVICE TO PRINT
SET CONSOLE OFF
SET PRINTER ON
SET PRINTER TO LPT1
?? RESETHP
SET PRINTER TO
SET PRINTER OFF
SET CONSOLE ON
SET DEVICE TO SCREEN
RETURN NIL
// exemplo de como aplicar as variáveis criadas
/*
@ prow()+2,000 SAY ELITE+LTCOD // 56
@ prow()+1,000 SAY ELITE+LTCOD2 // 73 = EXPAND
@ prow()+7,000 SAY ELITE+LTPROD1 // 10
@ prow()+2,000 SAY ELITE+LTPROD2 // 40
@ prow()+2,000 SAY ELITE+LTPROD3 // 48
@ prow()+1,000 SAY ELITE+LTPROD4 // 64
@ prow()+1,000 SAY ELITE+LTPROD5 // 80 = EXPRED
@ prow()+1,000 SAY ELITE+LTPROD6 // 96 = NORM
@ prow()+1,000 SAY ELITE+EXPAND // 73 = LTCOD2
@ prow()+1,000 SAY ELITE+EXPRED // 80 = LTPROD5
@ prow()+1,000 SAY ELITE+NOREXP // 89
@ prow()+1,000 SAY ELITE+NORM // 96 = LTPROD6
@ prow()+1,000 SAY ELITE+NORM0 // 105
@ prow()+1,000 SAY ELITE+NORM1 // 115
@ prow()+1,000 SAY ELITE+NORM2 // 134 = REDUZ
@ prow()+1,000 SAY ELITE+NORM3 // 120
@ prow()+1,000 SAY ELITE+NORM4 // 127
@ prow()+1,000 SAY ELITE+REDUZ // 134 = NORM2
@ prow()+1,000 SAY ELITE+REDUZ2 // 142
@ prow()+1,000 SAY ELITE+REDUZ3 // 160
@ prow()+1,000 SAY ELITE+REDUZ4 // 172
@ prow()+1,000 SAY ELITE+REDUZ5 // 200
@ prow()+1,000 SAY ELITE+REDUZ6 // 267
@ prow()+2,000 SAY LETTER+LTCOD // 56
@ prow()+2,000 SAY LETTER+LTCOD2 // 73 = EXPAND
@ prow()+7,000 SAY LETTER+LTPROD1 // 10
@ prow()+3,000 SAY LETTER+LTPROD2 // 40
@ prow()+2,000 SAY LETTER+LTPROD3 // 48
@ prow()+2,000 SAY LETTER+LTPROD4 // 64
@ prow()+1,000 SAY LETTER+LTPROD5 // 80 = EXPRED
@ prow()+1,000 SAY LETTER+LTPROD6 // 96 = NORM
@ prow()+1,000 SAY LETTER+EXPAND // 73 = LTCOD2
@ prow()+1,000 SAY LETTER+EXPRED // 80 = LTPROD5
@ prow()+1,000 SAY LETTER+NOREXP // 89
@ prow()+1,000 SAY LETTER+NORM // 96 = LTPROD6
@ prow()+1,000 SAY LETTER+NORM0 // 105
@ prow()+1,000 SAY LETTER+NORM1 // 115
@ prow()+1,000 SAY LETTER+NORM2 // 134 = REDUZ
@ prow()+1,000 SAY LETTER+NORM3 // 120
@ prow()+1,000 SAY LETTER+NORM4 // 127
@ prow()+1,000 SAY LETTER+REDUZ // 134 = NORM2
@ prow()+1,000 SAY LETTER+REDUZ2 // 142
@ prow()+1,000 SAY LETTER+REDUZ3 // 160
@ prow()+1,000 SAY LETTER+REDUZ4 // 172
@ prow()+1,000 SAY LETTER+REDUZ5 // 200
@ prow()+1,000 SAY LETTER+REDUZ6 // 267
EJECT
@ prow()+2,000 SAY HELV08 // 65
@ prow()+1,000 SAY HELV10 // 75
@ prow()+1,000 SAY HELV12 // 86
@ prow()+1,000 SAY HELV14 // 105
@ prow()+1,000 SAY HELV16 // 134
@ prow()+1,000 SAY HELV18 // 172
@ prow()+1,000 SAY HELV20 // 267
@ prow()+2,000 SAY LETTER08 // 64
@ prow()+1,000 SAY LETTER10 // 80
@ prow()+1,000 SAY LETTER12 // 96
@ prow()+1,000 SAY LETTER14 // 115
@ prow()+1,000 SAY LETTER16 // 127
@ prow()+1,000 SAY LETTER18 // 142
@ prow()+1,000 SAY LETTER20 // 160
@ prow()+1,000 SAY LETTER22 // 172
EJECT */

Espero ter ajudado.